TOC
The Flutter Plugin Project Files
Creating the plugin project
$ flutter create --org com.example --template=plugin --platforms=android,ios,linux,macos,windows hello_plugin
Signing iOS app for device deployment using developer identity: "Apple
Development: Yaohong Huang (WS3UUERGF9)"
Creating project hello_plugin...
Resolving dependencies in hello_plugin... (3.3s)
Got dependencies in hello_plugin.
Resolving dependencies in hello_plugin/example... (1.1s)
Got dependencies in hello_plugin/example.
Wrote 161 files.
All done!
Your plugin code is in hello_plugin/lib/hello_plugin.dart.
Your example app code is in hello_plugin/example/lib/main.dart.
Host platform code is in the android, ios, linux, macos, windows directories
under hello_plugin.
To edit platform code in an IDE see
https://flutter.dev/developing-packages/#edit-plugin-package.
To add platforms, run `flutter create -t plugin --platforms <platforms> .` under
hello_plugin.
For more information, see https://flutter.dev/go/plugin-platforms.
hello_plugin
├── CHANGELOG.md
├── LICENSE
├── README.md
├── analysis_options.yaml
├── android
│ ├── build.gradle
│ ├── hello_plugin_android.iml
│ ├── local.properties
│ ├── settings.gradle
│ └── src
│ ├── main
│ └── test
├── example
│ ├── README.md
│ ├── analysis_options.yaml
│ ├── android
│ │ ├── app
│ │ ├── build.gradle
│ │ ├── gradle
│ │ ├── gradle.properties
│ │ ├── gradlew
│ │ ├── gradlew.bat
│ │ ├── hello_plugin_example_android.iml
│ │ ├── local.properties
│ │ └── settings.gradle
│ ├── build
│ │ ├── 52f352800ae67b257006addf8ca3668f
│ │ ├── e29aedf18e567df5728f6b7ce57d2e97.cache.dill.track.dill
│ │ ├── ios
│ │ └── last_build_run.json
│ ├── hello_plugin_example.iml
│ ├── integration_test
│ │ └── plugin_integration_test.dart
│ ├── ios
│ │ ├── Flutter
│ │ ├── Podfile
│ │ ├── Podfile.lock
│ │ ├── Pods
│ │ ├── Runner
│ │ ├── Runner.xcodeproj
│ │ ├── Runner.xcworkspace
│ │ └── RunnerTests
│ ├── lib
│ │ └── main.dart
│ ├── linux
│ │ ├── CMakeLists.txt
│ │ ├── flutter
│ │ ├── main.cc
│ │ ├── my_application.cc
│ │ └── my_application.h
│ ├── macos
│ │ ├── Flutter
│ │ ├── Podfile
│ │ ├── Runner
│ │ ├── Runner.xcodeproj
│ │ ├── Runner.xcworkspace
│ │ └── RunnerTests
│ ├── pubspec.lock
│ ├── pubspec.yaml
│ ├── test
│ │ └── widget_test.dart
│ └── windows
│ ├── CMakeLists.txt
│ ├── flutter
│ └── runner
├── hello_plugin.iml
├── ios
│ ├── Assets
│ ├── Classes
│ │ └── HelloPlugin.swift
│ └── hello_plugin.podspec
├── lib
│ ├── hello_plugin.dart
│ ├── hello_plugin_method_channel.dart
│ └── hello_plugin_platform_interface.dart
├── linux
│ ├── CMakeLists.txt
│ ├── hello_plugin.cc
│ ├── hello_plugin_private.h
│ ├── include
│ │ └── hello_plugin
│ └── test
│ └── hello_plugin_test.cc
├── macos
│ ├── Classes
│ │ └── HelloPlugin.swift
│ └── hello_plugin.podspec
├── pubspec.lock
├── pubspec.yaml
├── test
│ ├── hello_plugin_method_channel_test.dart
│ └── hello_plugin_test.dart
└── windows
├── CMakeLists.txt
├── hello_plugin.cpp
├── hello_plugin.h
├── hello_plugin_c_api.cpp
├── include
│ └── hello_plugin
└── test
└── hello_plugin_test.cpp
name: hello_plugin
description: A new Flutter plugin project.
version: 0.0.1
homepage:
environment:
sdk: '>=3.0.5 <4.0.0'
flutter: ">=3.3.0"
dependencies:
flutter:
sdk: flutter
plugin_platform_interface: ^2.0.2
dev_dependencies:
flutter_test:
sdk: flutter
flutter_lints: ^2.0.0
# For information on the generic Dart part of this file, see the
# following page: https://dart.dev/tools/pub/pubspec
# The following section is specific to Flutter packages.
flutter:
# This section identifies this Flutter project as a plugin project.
# The 'pluginClass' specifies the class (in Java, Kotlin, Swift, Objective-C, etc.)
# which should be registered in the plugin registry. This is required for
# using method channels.
# The Android 'package' specifies package in which the registered class is.
# This is required for using method channels on Android.
# The 'ffiPlugin' specifies that native code should be built and bundled.
# This is required for using `dart:ffi`.
# All these are used by the tooling to maintain consistency when
# adding or updating assets for this project.
plugin:
platforms:
android:
package: com.example.hello_plugin
pluginClass: HelloPlugin
ios:
pluginClass: HelloPlugin
linux:
pluginClass: HelloPlugin
macos:
pluginClass: HelloPlugin
windows:
pluginClass: HelloPluginCApi
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